Destiny1

Für Destiny steht nun ein neues Update bereit, wir können euch nun die Patch-Notes dieser Aktualisierung präsentieren.

Classes
Nightstalker Hunter
  • 2.0.1.2 Hotfix fixed an issue where extra shots from Quiver was creating infinite Shadowshot
    • Re-enabled the talent node to provide three shots correctly
Activities
  • Fixed an issue where the Warsat completion time was calculating incorrectly when a large number of Guardians were present
  • Fixed an issue where the Tower was featured for Red Bull questlines in the Director for non-eligible players
Strikes
  • Fixed an issue where players were able to go out of environment during the Fallen S.A.B.E.R strike
Raid: King’s Fall
  • Fixed an issue where the Daughters of Oryx death scream volume was too loud
Quests & Bounties
  • Fixed an issue where joining players during certain phases of the Paradox mission would start an alternate encounter
  • Fixed an issue where a „Taken Trials“ quest step could be completed outside the Dreadnaught
Crucible
General
  • Fixed an issue that prevented the Mercy Rule from properly disabling players from joining in-progress
  • Warlock Radiance kills will now award +10 points to bring it in line with other Supers.
    • These points stack on grenade, melee, and precision bonuses
  • Radiance kills in the Crucible now include all kills during Radiance, with both weapons and abilities
    • This simplifies the „Song For the Sun“ Warlock-specific Crucible bounty and final step of the „Master of Flame“ quest involving Radiance kills
  • Fixed an issue where the Crucible faction rank-up package icon was incorrectly using the Vanguard icon
  • Drop rates for Legendary Items in Normal Crucible have been increased
Quests & Bounties
  • Subclass quests no longer require the player to unlock them one sub-class at a time
  • Quest and bounty steps that previously required wins now only require match completion
  • Fixed an issue where the daily Crucible bounty „Healthy Balance“ was not properly completing on match completions
  • The „Featured Matches“ weekly Crucible bounty now awards +3 points per win and +1 point for completion. Progress is not lost on losses
  • The daily Crucible bounty „Live Fire Exercise“ will now count top 3 finishes in Rumble as wins
  • The daily Crucible bounty „Cover Fire“ will now also complete when defeating an enemy player as the Spark Runner
  • Changes to the „Crucible Forged“ quest chain that unlocks Shaxx’s weekly bounties:
    • Crucible Forged Quest 1
      • Unchanged
    • Crucible Forged Quest 2
      • Players must deploy 3 Relic Probes in the Salvage playlist instead of finishing captures
    • Crucible Forged Quest 3
      • Unlocked on completion of Quest 1
      • Step 1: Player must complete 2 matches in the Daily playlist
      • Step 2: Player must complete 2 matches in the Weekly Featured playlist
      • Step 3: Player must earn 9 points. Wins in the Daily or Weekly Featured playlist are worth 3, completions are worth 1.
    • Crucible Forged Quest 4
      • Unlocked on completion of Quest 1 & 2
      • Player must earn 4 points. Wins in Control are worth 3, completions are worth 1.
      • Same as above, but in Rift
      • Same as above, but in Clash
      • Same as above, but in Rumble
      • Same as above, but in Skirmish
      • Same as above, but in Salvage
    • Crucible Forged Quest 5
      • Unlocked on completion of Quest 1 & 2
      • Player must earn 9 points. Wins in Elimination are worth 3, completions are worth 1.
    • Crucible Forged Quest 6
      • Unlocked on completion of Quest 1 & 2
      • The player must complete 8 matches with at least 1,200 Score. No wins required.
    • Crucible Forged Quest 7
      • Unlocked on completion of Quest 1 & 2
      • Steps no longer require wins
      • Step 1: The player must complete 4 matches with at least six Auto-Rifle kills
      • Step 2: The player must complete 4 matches with at least six Pulse Rifle kills
      • Step 3: The player must complete 4 matches with at least six Scout Rifle kills
      • Step 4: The player must complete 4 matches with at least six Hand Cannon kills
    • Crucible Forged Quest 8
      • Still requires completion of all other Crucible Forged Quests to unlock
      • Players must earn 20 points. Wins in any playlist are worth 3, match completions are worth 1. No regression on loss
      • Still unlocks Weekly Crucible Bounties account-wide on completion, which can drop 300+ Light gear and Exotics
Iron Banner
  • Increased drop rate for Legendary Gear in the Iron Banner playlist
  • Increased Iron Banner reputation gain from games by 20%
  • Added a package at Ranks 3 & Rank 5 that grants additional rewards to the player
    • Known issue: Some of the items from the Rank 5 package will not be awarded when you open it until you return to orbit
  • Added an Iron Banner Ghost Shell that can also drop in the playlist at Rank 5
  • Gear that buffs Iron Banner Faction reputation gain now have corresponding perk description and icons
  • Fixed an issue where Tempered Buff was not correctly appearing in the Character Screen
Maps
  • Adjusted Rumble landing positions on Frontier for better spacing
  • Moved Heavy ammo crates on Asylum
  • Added Asylum to the Skirmish playlist
  • Added invisible physics and kill volumes to prevent players from going out-of-bounds on The Burning Shrine, Frontier, and Vertigo
  • Fixed text in the introduction to Widow’s Court
Items
  • Banshee-44 has remembered where he was keeping his stores of Weapon Parts, and now sells them for Glimmer
    • Faction Rep turn-ins have accordingly been reduced in value from 75 Rep back down to 50 Rep per 25 Parts
  • Shaxx now sells all three Legendary Swords to players who complete the quest „Blademaster“ to obtain one of the Exotic Swords
    • Legendary Swords now have a Level Requirement of 40
  • Fixed an issue where players could not accept a refurbished Arcadia ship from Amanda Holliday if they already had one in their Vault
Inventory
  • The Agonarch Rune can no longer be transferred to the Vault or between characters to prevent a circumstance where that action would lock the player’s other characters out of potential rewards
    • Charged Agonarch Runes can still be vaulted and transferred between character
  • Fixed an issue where the „Wolfsgrin“ emblem was not available from the Collection station if the player had a full collection
  • Fixed an issue where the „Laurea Prima“ emblem would keep getting awarded to the player upon entering Orbit

Schreibe einen Kommentar

Deine E-Mail-Adresse wird nicht veröffentlicht. Erforderliche Felder sind mit * markiert