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Seit einigen Tagen stand fest, dass Battlefield Hardline ein Update bekommen wird, dass einiges im Spiel verbessert und Bugs ausmärzt. Wenn ihr Hardline startet, solltet ihr heute die Meldung für das Update bekommen. Damit ihr wisst, was in diesem Update auf euch wartet, haben wir für euch die offiziellen Patch-Notes

Battlepacks
– Bronze packs – changes made to the last slot drop to improve the chances of collectibles and vouchers rather than boosts.
– Silver packs – made the first 3 slots like a Bronze pack, and removed any chances of getting standard drops and increased the chances of collectibles for the last slot.
– Gold packs – made the first 4 slots as Silver pack, and removed any chances of getting standard items, drops advanced vouchers and greatly increased the chances of getting superior or distinguished items.
– Added the Prima Guide’s Gold Battlepack.
– Shortcut Battlepacks added.

Battlepickups
– Adjusted the RPG to only have 1 ammo when picked up from a vehicle trunk and to have less splash damage.

Crash Fixes
– Fixed a crash related to some specific Nvidia based video cards.
– Fixed a crash that could occur in the customization screen.

Gameplay
– Bullet impacts near the player no longer cause camera shake in certain cases.
– Fixed an issue in the Hollywood Heights map that allowed players to grab cash through a roof in the Blood Money game mode.

Modes
– Fixed an issue where the Hotwire game mode was showing as available for the Hollywood Heights MP map.
– Adjusted Team Death Match spawns so player is closer to friendlies and further from enemies.
– Adjusted tickets to 600 for Conquest Small and 999 for Conquest Large.
– Added Conquest Large to the Growhouse map.

Servers
– Fixed an issue with server customization settings for certain game modes.
– Enable automatic muting of bad reputation users when they joining games with good reputation users.
– Rent-a-Server functionality added

Shortcuts
– Added licenses for all items granted in the DLC shortcuts.

Singleplayer
– Fixed an issue where players who finished Episode 1 in the single player trial needing to replay the level when continuing to play after upgrading to the full game.

Squads
– Fixed an issue were a squad leader gets disconnected and the new leader cannot kick members of the squad or disband the squad.

UI
– Fixed an issue where players could bypass the timer at the beginning of the round during Rescue and Crosshair.
– Fixed issues where invites/joins were not functioning correctly if joining user performs invite/join after leaving a quick match game.

Vehicles
– Reduced the health of the couch and reduced the rate at which it can be repaired.
– Adjusted the criminal and law enforcement variants of the sedan so that they now take the same damage per bullet from weapons.

Weapon Tuning
– K10 – reduced start damage to 33 and end damage to 8
– Saiga, PTR 91, HCAR, and HK51 – reduced the amount of vertical recoil
– RO993 – increased the rate of fire to 850
– Jury 410 – increased the amount of damage per pellet to 20
– FMG9 – increased max damage to 25
– Battle Rifle ammo – increased min damage to 25
– AKM – bullet min damage decreased to 24

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